Building a route in Trainz is as easy or hard as you want it to be. Unlike model railroading where you are held back by space and money, in the virtual world as in Trainz, there are no such restrictions so one tends to go all out. But, soon boredom creeps in and you never get to finish it.
Virtually, you are also restricted by your PC specifications, I have done this many times. I load up on all sort of objects like trees, grasses and structures and when I run trains, the abysmal frame rate makes it unusable. You do have to find a balance and try to hold yourself from overloading the route.
My inspirational trainz route builder is darkdan. I have downloaded all of his routes and they all are a visual treat! Though some of his bigger routes push my old PC to the limits. Here are some screen shots of his creations: (Warning: Links lead to lotsa pictures) B-Project2, NG-Eurpoe1, BG-Europe2, B-Winter, NG-Europe3.
So with the above inspiration and the new version of Trainz, i decided to build and for once, finish a route.
I wanted to keep my route within 3 baseboards. I call this the Boredom-Factor! More than 3 baseboards would mean more structures to place, more ground to texture. I will get bored! I wanted a terminal passenger station/industry siding switching layout. I tried a few layout design but nothing caught my interest until i saw lancashire_fusilier’s Melbourne Layout Rev A. It had everything i wanted, so started to create this using 2 baseboards.
I did finish it this weekend and clicking on the picture below will take you to more screens from the layout. I don’t yet have a good name for the route and i need to add interactive industries. I did learn from some mistakes and found out some good ways to detail without losing frame rate. I will share these with you over the coming weeks.
Click on picture for the route pictures: